Tuesday, January 27, 2015

An absurd law

I'm crushed - it turns out there's no such thing as a perfect escape velocity win. I complained to monvieux about getting robbed, and asked him if he'd complain on my behalf to chess.com, since he's a paid subscriber and I'm not. They got back to him promptly, citing the following:

Law 6.9 of the FIDE Laws of Chess states that: "If a player does not complete the prescribed number of moves in the allotted time, the game is lost by the player. However, the game is drawn, if the position is such that the opponent cannot checkmate the player's king by any possible series of legal moves, even with the most unskilled counterplay."

I find this law utterly absurd. What it means is that I can win on time if I have a king and a pawn against a king and two queens, but I can't win on time if I have only a king against a king and two queens. In the first case, I theoretically have enough material to checkmate my opponent, provided he gifts me with both queens and allows me to promote my pawn to a queen. In the second case, even if my opponent gifts me with both queens, I still can't checkmate him, so the time victory doesn't count.

I'd never heard of this law in my nearly forty years of playing blitz. I'm willing to wager that over 95% of blitz players have never heard of this law. The biggest problem I have with it is that it doesn't pass the sniff test. If you tell me it's preposterous to claim a win on time when I have only a king, I tell you it's equally preposterous to assume that the mere existence of preposterous moves an opponent would never play, which make a checkmate possible, makes a win on time possible. What poppycock!

neostreet: 1173 (37-43-6 (86))
monvieux: 1270 (265-213-12 (490))

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